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Tech · Interactive activation game

Shout to race: a voice-powered F1 game for STING

Client STING (PepsiCo)Type Interactive activation gameWhen 2026Where NU Sentral · MyTOWN KL · Sepang International Circuit
Shout to race: a voice-powered F1 game for STING

By the numbers

3activation sites, incl. Sepang International Circuit
15sto finish a race
Longershout = faster car

The brief

The problem

STING wanted an activation that stopped people in their tracks. Visitors shout "STING" to drive an F1 car to the finish line: the longer they shout, the faster it goes.

What we did

  • Designed and built the voice-controlled racing game
  • Tuned the race timer for each venue
  • Set up and dismantled at three locations
  • Worked across event teams and strict venue rules
  • Gave on-site technical standby throughout

What we built

Voice engineShout volume controls car speed
Race timer15 seconds, adjustable per site
Portable setupMoved between three venues

Screens